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Phantom Abyss is a massive asynchronous multiplayer game that casts players into procedurally generated temples and tasks them with retrieving the sacred relics hidden within deadly chambers. Intrepid adventurers will dodge scores of hidden traps, leap treacherous chasms, and flee relentless guardians through branching paths until one of the relics are claimed or the devices of death overwhelm them.
But if you succeed, unlike the numerous fallen phantoms of other players' attempts you see around you, you'll get the treasure, and pelo one else will be able to. Phantom Abyss is headed to Steam Early Access later this month.
If you've never played Phantom Abyss before, now is the perfect time to check it out, and likewise if you haven't played since early in the EA launch, there's a reason to return to it again. But, if you've been routinely playing this game for the past 18 months, you'll likely be a little disappointed that the 1.0 debut didn't come with a bit more meat on its bones, if you will.
Phantom Abyss is a massive asynchronous multiplayer game that casts players into procedurally-generated temples and tasks them with retrieving the sacred relics hidden within deadly chambers. Intrepid adventurers will dodge scores of hidden traps, leap treacherous chasms, and flee relentless guardians through branching paths until one of the relics are claimed or the devices of death overwhelm them. Be warned, you only get one attempt at each temple and failure or settling for a lesser relic means you will never see that temple again... The cleverest players will use the phantom runs of failed attempts from other players to their advantage and avoid the missteps and mistakes that led to their doom. Asynchronous Multiplayer Explore the perilous halls and colossal rooms of each temple alongside the phantoms of fallen players that came before you.
Game wont launch, tried updating drivers and re downloaded it on a different HD. Not sure what else i can try :(
in its current state it offers very little reason to try new whips once you find the ones you like. In the previous versions of the game to spice up the run I could try a new whip and because the whip was cursed it adds a new Em excesso challenge. And the reward for winning with the curse was a non cursed version of the whip where you just had the unique whip benefit.
Palworld creator Pocketpair has another game in the works, and it looks like Hollow Knight with co-op and base building
Social Connections – Players can share Temple Codes for their failed runs allowing friends to attempt the same temple or share their Adventure Code which yields a playlist of temples that player has attempted in the past.
While the ability gives you some pretty good mid-air horizontal movement, it is outclassed by most other movement options. Not a useless ability, but it doesn't have much utility either.
To avoid going into the hub and having to restart the whole game you should not pick up the relic unless you have set a new personal best and instead quit to main menu.
I couldn’t go back, or around the gigantic flaming monster, so I was quickly gobbled up and sent back to the very beginning to try it all over again. These untimely restarts, combined with the lengthy load times, made completing Phantom Abyss
Armed only with a whip and your guile, you get one attempt, and only one person in the world will succeed at clearing any given temple. If you successfully claim a relic, that exact temple configuration is locked forever, serving as a trophy of your victory. There’s no fear of running out of temples, however, as there are countless ruins with unique layouts, thanks to Phantom Abyss
You are not alone in your task, however. The temple is filled with the spirits of other adventurers, rendered Phantom Abyss as ghosts. You’re not playing with other people in real time. Rather, you’re seeing a recording of their run.
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